Revision as of 23:16, 4 March 2009 editEnric Naval (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers30,509 edits →whitelist: new section← Previous edit | Revision as of 02:07, 5 March 2009 edit undoDangerousPanda (talk | contribs)38,827 edits →? Mediation: new sectionNext edit → | ||
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I saw your post in the whitelist page. You should provide the specific link that you want whitelisted, just remove the "http://" part and you will be able to post the link there without trigerring the blacklist. Admins can whitelist that specific link leavig the rest of the site blacklisted. --] (]) 23:16, 4 March 2009 (UTC) | I saw your post in the whitelist page. You should provide the specific link that you want whitelisted, just remove the "http://" part and you will be able to post the link there without trigerring the blacklist. Admins can whitelist that specific link leavig the rest of the site blacklisted. --] (]) 23:16, 4 March 2009 (UTC) | ||
== ? Mediation == | |||
Saw your post ... not sure where I become involved in mediation based on trying to resolve a WQA issue? (]<span style="border:1px solid black;">''' Bwilkins / BMW '''</span>]) 02:07, 5 March 2009 (UTC) |
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Welcome to my Talk Page
My policy is to keep my page open for any new contact or old friend with ideas on how I can help contribute to Misplaced Pages. Please be prepared to identify yourself to me, if asked, and do not bring conflict. WP:RPA is applied here.
Cuddlyable3 07:16, 16 July 2007 (UTC)
LFSR
Please see the comment in the discussion page about the table of polynomials. Amoss (talk) 02:26, 19 November 2008 (UTC)
FPC
Your animation Image:Kochsim.gif has been nominated for Featured Picture. Beacause it has recieved some complaints over size and aliasing, I wonder if you might be able to upload a larger, anti-aliased version. It certatinly is interesting, and I would love to see a better version. J Are you green? 21:08, 6 May 2007 (UTC)
I have added notes to the image description that may interest you.Cuddlyable3 19:17, 7 May 2007 (UTC)
- It really is an interesting illustration. Do you think that you could redo it as, perhaps, a 400 by 200 pixel animation in greyscale with antialiasing? I love the idea, and I would absolutely support a newer version. J Are you green? 20:07, 7 May 2007 (UTC)
- Increasing the pixel resolution is easy and just makes the file bigger. Rendering in a greyscale however would need some arbitrary process which goes beyond what the Koch curve defines. Aliasing is the result of sampling in space or time (see my image description notes) so there are several possible sources to consider. Strictly speaking, we should not see a 2-D line at all, nor the structure of the fully developed Koch curve. For a beautiful image, search out (Google) the sphereflake! Cuddlyable3 08:18, 8 May 2007 (UTC)
- That's OK - I just thought it might have a chance if you could do that. J Are you green? 00:39, 9 May 2007 (UTC)
To do anti-aliasing, just render it 3x as big as the final image, and shrink it down (e.g. with bi-cubic). Of course to do "perfect" anti-aliasing you'd need an infinitely large initial rendering, but it doesn't need to be perfect. A separate comment, there's too much white space as the bottom. —Pengo 15:23, 9 May 2007 (UTC)
- Do you have the means to do this and see the result? The code to draw the Koch curve is rather simple and I can help you with that if you wish. However you could also take the existing image (or just one frame of it) and reduce its size to 67 x 34 pixels; that simple exercise might save you some time and possible disapointment. As to the white space, you are right that it could be reduced. Cuddlyable3 19:29, 9 May 2007 (UTC)
- I reduced one frame - looks tiny but antialiased to me... If you upoload a new version of the Koch curve that is identical to this one except that it is rendered at, perhaps, 900 by 450 pixels, I can shrink it down for you to 300 by 150 pixels and get antialiasing as a side-effect, as Pengo suggested. J Are you green? 20:31, 10 May 2007 (UTC)
- J, please post your reduced frame here if you can, so we can all see it. Since the object is scaling invariant we don't need to push especially large files through the Wiki server, do we?
- I note that the antialiasing process Pengo describes if done on a 2-colour (monochrome) image generates a 16-colour (greyscale) image. This is because one filters by taking 3x3 blocks of pixels, using 3 different coefficients for center, mid-side and corner.
- However I think a quest for an "antialiased" Koch curve by increasing pixel resolution will only lead to huge image files (slow to load) and no new aesthetic delight, until one has magnified it so much that the finite iteration limit of the curve computation becomes visible. At that stage you are just seeing a monochrome line figure, which is where it all started. Cuddlyable3 07:48, 11 May 2007 (UTC)
- OK; here you go. It obviously is tiny, which is why I am asking you to render the original at 900 by 450 pixels. As for file size, relax. Your GIF is currently 4 KB; I cannot see a 900 by 450 version being more than 85 KB, still a really small file. If you upload a large verision over the current one, I'll downsample it for you. J Are you green? 20:08, 11 May 2007 (UTC)
- Oh, and as for the resolution and limitations, its not really how much deatil is really there (especially for something like this where antialiasing will destroy that ultrafine detail) as how easy it is on the eye. To be honest, a 200 by 100 pixel image looks tiny on my screen (about 2 by 4 cm). I really wouldn't mind the lack detail so much as to have a larger, anti-aliased image. By the way, downsampling probably will destroy any visible limitations of the "finite iteration limit," so I wouldn't worry about that too much. J Are you green? 20:44, 11 May 2007 (UTC)
- OK; there you go J. Cuddlyable3 18:14, 14 May 2007 (UTC)
- This is my first time ever working with an animation, so forgive me if I did anything stupid... but here is my version. J Are you green? 00:17, 16 May 2007 (UTC)
- J, I was expecting you to reduce Kochsim2 33% as you did with the tiny image, which has grey pixels. Kochsim3 is reduced only 66% and, from the looks of it, is still 2-colour (it's hard to see at the moment as I am on an office computer. I find that I can freeze the frame by jiggling energetically with the mouse!).Cuddlyable3 08:23, 16 May 2007 (UTC)
- I reduced it to 66 % because it had a sufficient enough anti-aliasing effect for me. It is four shades of grey. I can upload one reduced to 300 pixels if you wish, but adding more shades of grey makes my computer play the animation too slowly. J Are you green? 20:30, 16 May 2007 (UTC)
I have replaced the big image with one that A) shows only the points along the finite Koch curve that I have been using in these animations, without connecting them with straight lines, and B) has a finer time resolution. I find it interesting that A) the thinning out of points density during the zoom can always be hidden by storing a higher iterated curve. (Mine has 4097 points which was adequate for the original 200x100 pixel illustration.) B) The subjective effect of the continuous zoom is not linear! We have self-similarity in shape but I think we need the time scale (or the zoom ratios) to be exponential to get a smooth zoom. Cuddlyable3 10:10, 17 May 2007 (UTC)
FPC
Another of your animations is at FPC, if you would like to comment. thegreen J Are you green? 01:23, 5 September 2007 (UTC)
- Thank you for letting me know. I added comments.Cuddlyable3 16:15, 5 September 2007 (UTC)
Sieve of Eratosthenes
At right is my new animation of a 2-millenium old algorithm. Bring popcorn and lean back to watch this little movie.
Cuddlyable3 16:49, 19 September 2007 (UTC)
Ziggurat algorithm
Thanks for the image, but the caption and animation seem to imply that:
- The areas A under the curve are equal, and
- The right-hand (solid white) part is eliminated by rejection.
Neither of those are true. Each layer's black + vertical hatched regions total a constant area A (except for the base layer, which is special), and the right-hand region is eliminated by multiplying a [0,1)-distributed random point by the width of the slice xi.
I tried to edit the caption to clarify the second point, but the first is pretty hard to fix.
Also, the fact that the distribution tail is, in fact infinite, is not clear from the graphics. It's asymptotic to, but never quite reaches, the X axis.
Sorry to complain, but to illustrate it accurately, you have to demonstrate:
- Choose a point in a vertical interval divided evenly into 8 regions. This gives the slice number i.
- Map that region number, via a loojup table, onto a slice of non-uniform height and width.
- Choose a point x uniformly between 0 and xi−1
- Test if the point is less than xi, and accept x immediately if so.
- Otherwise, generate a random point y between yi−1 and yi and test if y < f(x). If so, accept the point. If not, restart from the beginning.
- (Step 5 is different in the i=0 case, but let's not try to illustrate that.)
71.41.210.146 02:06, 25 September 2007 (UTC)
- Thank you anonymous user. I respond on talk:ziggurat_algorithm.
- Further replies in the same place. That animation seems like a ridiculous amount of work to me, but if you are inspired, far be it from me to discourage you! I have a script for a significantly different animation. I apologize for asking you to re-do so much work, but I couldn't have imagined it without seeing your first effort. 71.41.210.146 08:47, 29 September 2007 (UTC)
Barnstar
Eh, even though your images didn't make it to Featured, I still think you deserve one of these.
The Graphic Designer's Barnstar | ||
Awarded for two very-near featured images, and several other very good ones. Temperal 21:54, 22 October 2007 (UTC) |
Computation of CRC
Hello there, I saw your excellent diagrams under Linear feedback shift register and would like to submit a request for something similar for the above page. If you can also find a way to work Galois LFSRs into the text then great, my brain's tired right now and just mentioning them in the lead section would be a tease. Thanks. -- Regregex (talk) 20:35, 7 February 2008 (UTC)
- Hallo Regregex. Please can you describe some more of the diagram that you would like to have made?Cuddlyable3 (talk) 12:31, 10 February 2008 (UTC)
- I was thinking of an animated modified Galois LFSR to accompany Code Fragment 2 and calculate the same result as the long division example above. Also perhaps demonstrations of fragments 4 and 5 to show the difference endianness makes. -- Regregex (talk) 11:49, 12 February 2008 (UTC)
- I have put 2 animations at Computation of CRC. Cuddlyable3 (talk) 14:43, 23 March 2008 (UTC)
- They look great, thanks again. -- Regregex (talk) 22:22, 23 March 2008 (UTC)
- I have put 2 animations at Computation of CRC. Cuddlyable3 (talk) 14:43, 23 March 2008 (UTC)
- I was thinking of an animated modified Galois LFSR to accompany Code Fragment 2 and calculate the same result as the long division example above. Also perhaps demonstrations of fragments 4 and 5 to show the difference endianness makes. -- Regregex (talk) 11:49, 12 February 2008 (UTC)
User:193.156.194.5
Hello there, thank you for offering to help with any need to make contacts in Norwegian. At the moment there's no urgent need to do anything special unless you would like help with forwarding abuse reports to your network administrators there (Students can always create an account elsewhere and use it at school to edit). If so, you should take a look at Misplaced Pages:Abuse reports. I can help with the initial report but you would want to coordinate with the investigator / contactor. You could also volunteer to become a Norwegian "contactor" in general (see Misplaced Pages:Abuse reports/Volunteers)) if you have the time to do so. Regards – Zedla (talk) 04:58, 6 May 2008 (UTC)
- Following your suggestion I have volunteered as contactor.Cuddlyable3 (talk) 07:09, 6 May 2008 (UTC)
Quote you left on my talk page
Where does the quote.."War does not determine who is right — only who is left" come from? CadenS (talk) 12:42, 24 June 2008 (UTC)
- According to ] the line comes from Bertrand Russell (but it is unsourced) Cuddlyable3 (talk) 15:17, 24 June 2008 (UTC)
Mandelbrot set Z^n pictures set
Hi. There's error with set of pictures illustrating "Multibrot" sets. For Z=Z^5+c there are picture of Z=Z^6+c, and for Z=Z^6+c there are actually Z=Z^8+c set picture. These sets are easily identifiable 'cos they have n-1 (for Z=Z^n+c) "branches" of the Mandelbrot set. I could fix the image descriptions, but the line illustrating natural number progression in powers would be broken. I wonder if you can create correct pictures for Z=Z^5+c and Z=Z^6+c in the same style? (Or maybe you have them even stored somewhere, and the error was introduced at time of uploading?) Oh, and the same error is with negative powers. There are seem to be n+1 "corners", so -5 and -6 are wrong. Thank you. --89.113.78.50 (talk) 15:36, 15 July 2008 (UTC)
- Well caught. You are right. Do go ahead and change the picture captions for now. I can provide correct pictures for d = 5, 6, -5 and -6 later. Cuddlyable3 (talk) 11:24, 16 July 2008 (UTC)
Mandelbrot - fractional powers etc
I note that my edit has been removed and you say 'join you on the talk page' (is this now the right place?)
I am uncertain what was incorrect about my comments.
It is true that if you stack the slices of the multibrot then you will get a new thing which could be called the mandelbrot 'shape'. It is also true that the many sites which refer to '3-D' mandelbrots are no more than specialised colouring effects which generate an image with a '3d' appearance via shadowing. Therefore I use the phrase 'no more than a pseudo contoured variant'. I would be pleased to see how to amend this statement to be suitable for the article.
Also I would appreciate help with the statement 'the behaviour of the Multibrot as it drops from 2 to 1 to 0 and then to -1 APPEARS more complex than the behaviour above 2 and below -2. Salisbury-99 (talk) 15:00, 23 September 2008 (UTC)
- I meant join us on the Talk:Mandelbrot_set page where there are a couple of threads about generalizing the set to other powers than 2 i.e. multibrots.
- I did not see threads on the talk or achive page which appeared to talk about this topic helpfully.
- See these threads: Image of a mandelbrot generalization, Generalising to complex power and Negative power illustrations are wrong on the Talk (Discussion) page, not an archive.
- You can look on the images shown for integer values of d as slices of a 3-D figure. However they have different rotational symmetries so simply stacking them is about as interesting as stacking different gear wheels. Our difficulty lies in the transitional slices between them: some arbitrary choice(s) are needed to operate the iteration because multiple sets rather than a single set arise. This video advances through some positive values of d. Mandelbrot's set has a mathematical definition that does not mention colour, which is always an arbitrary addition when rendering.
- there is no requirement for an arbitrary slice-factor. Admittedly using a tiny slice would make the stack very large but for between say -6 and +6 offers an acceptable range and at a slice-factor of .01 requires 'only' 1200 slices.
- I was not talking about the mere integer steps which would be tediously jagged. But can you visualise the video rather as a sequence of layers than as a time-sequence. For example the difference between mandelbrot 1.999, 2.000 and 2.001 is to me quite interesting. There is an evolutionary process as each bubble is emitted from the spike and rolls backwards creating a spiral effect. I do not have the skills to produce this as a viewable stack.
- When one departs from an integer exponent to any fractional exponent there is no longer a single set in the complex plane.
- i can't see how this can be. My analysis continues to have a single M-shape for every value of 'd' integer or otherwise 86.160.136.146 (talk) 13:03, 29 January 2009 (UTC)
- When one departs from an integer exponent to any fractional exponent there is no longer a single set in the complex plane.
- It's difficult to describe what happens for -2 > d >2 . Key values are d = 1 where no iteration happens, and d = 0 where there is this singularity: the set (of complex values that remain bounded when iterated) changes from filling the whole plane to none of it. This is the sort of issue taken up on the talk page.
- I was unable to see discussion of the singularity or of the behaviour between 2 and -2.
- The above mentioned threads show some images for d = -1.5.
- The Mandelbrot set article is about the 2-D mathematical object and is not so suitable for original research or artistic renderings. I think it right to say that here the math comes before the image, while there are other pages for fractal art in both Misplaced Pages and Commons where the image beauty is paramount. If you can provide good images that are educational and/or beautiful then do be bold! Cuddlyable3 (talk) 19:38, 23 September 2008 (UTC)
- I am uninterested in artistic renderings apart from the semantic impropriety of referring to '3D' when it is a mere shadowing effect. My research is not original although would liek to aim at getting a 3D display of the layers at intervals of say .01 from .01 to say 10.00 (and similarly negative). Would my notes on the Multibrot and the basic "JuliaBrot" as it evolves from -100 to +100 be of assistance? Salisbury-99 (talk) 08:42, 24 September 2008 (UTC)
- You are talking about some very small and very large exponent values, and your interest in 3D renderings. Mandelbrot and Julia sets have been computed in 3D quarternion vector space to give some remarkable "sculptures". Do bring anything that may improve the article to the Talk page since some of this is beyond me.Cuddlyable3 (talk) 13:41, 26 September 2008 (UTC)
- I am really NOT talking about 3D renderings. That is mere artistic splattering and requires no mathematics. Who can we find someone who can deal with the video shown on the main article and show the mathematical structure which builds it into a 3D 'shape' where the spiral track of the lobes as 'd' moves from 0 to +7 can be demonstrated - or the clefts as 'd' goes negative. 86.160.136.146 (talk) 13:03, 29 January 2009 (UTC)
- User 86.160.136.146 are you Salisbury-99 ? A non-integer exponent causes multiple sets in the 2D plane. I believe the video maker took arbitrary branch points to keep the sets single and that corresponds to the sacrifice of rotational symmetry. The continuously varying perimeter of these sets can as you suggest imply a 3D structure. Its surface changes from external to internal as the exponent goes negative.
- Making a picture i.e. the rendering of an abstract 3D object involves the mathematics of modelling, surface radiosity and ray casting (or even tracing). I don't call any of that mere splattering. Some 3D fractal work can be found at YouTube.com and you might find someone there willing to work with you. Cuddlyable3 (talk) 21:01, 29 January 2009 (UTC)
Edit summary
When you click edit at a section, please write your edit summary after the /* ... */ part automatically inserted by the software. See Help:Edit summary#Section editing. PrimeHunter (talk) 15:25, 16 February 2009 (UTC)
Forgot to sign in
Just letting you know you forgot to sign in on your last comment here. -kotra (talk) 23:33, 23 February 2009 (UTC)
- Thanks. Cuddlyable3 (talk) 11:48, 24 February 2009 (UTC)
whitelist
I saw your post in the whitelist page. You should provide the specific link that you want whitelisted, just remove the "http://" part and you will be able to post the link there without trigerring the blacklist. Admins can whitelist that specific link leavig the rest of the site blacklisted. --Enric Naval (talk) 23:16, 4 March 2009 (UTC)
? Mediation
Saw your post ... not sure where I become involved in mediation based on trying to resolve a WQA issue? (talk→ Bwilkins / BMW ←track) 02:07, 5 March 2009 (UTC)