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{{ |
{{no footnotes|date=June 2013}} | ||
{{ProgLangCompare}} | {{ProgLangCompare}} | ||
C++ doesn't have: | C++ doesn't have: | ||
* ] |
* ] – first class ]s (emulation due to local definitions of class types, which could be ]; also, ] has ]), | ||
* ] |
* ] – definable operator symbols and priorities, | ||
* garbage collection (could be emulated with help of ]), | * garbage collection (could be emulated with help of ]), | ||
* ''use before define'', | * ''use before define'', | ||
* ] using complex formatting declarations, | * ] using complex formatting declarations, | ||
* ] |
* ] – assignment operation symbol (to avoid confusion with equal sign), | ||
* ] (and slice operations on them, but in layered libraries), | * ] (and slice operations on them, but in layered libraries), | ||
* automatic ]s, | * automatic ]s, | ||
* ], | * ], | ||
* nonlocal ] | * nonlocal ] | ||
* intuitive declaration syntax due to its origin from ]. | * intuitive declaration syntax due to its origin from ]. | ||
Line 22: | Line 22: | ||
* textual ] (e.g. macros), <!-- std ALGOL 68 did have "library prelude option" --> | * textual ] (e.g. macros), <!-- std ALGOL 68 did have "library prelude option" --> | ||
* distinct reference and pointer types, | * distinct reference and pointer types, | ||
* ] lines (only bracketed comments), | * ] lines (only bracketed comments), | ||
* ]. | * ]. | ||
* destructors, exceptions, templates, namespaces, structured loop exits | * destructors, exceptions, templates, namespaces, structured loop exits | ||
==Comparison of the assignment and equality operators== | ==Comparison of the assignment and equality operators== | ||
{|class="wikitable" | |||
{|border="1" style="border-collapse: collapse;" | |||
! |
!Intent !! ALGOL 68 !! C++ | ||
|- | |- | ||
| |
|Define a constant || <code>'''int''' x=888;</code> || {{cpp|1=const int x = 888;}} | ||
|- | |- | ||
| |
|Initialise a variable || <code>'''int''' x:=888;</code> || {{cpp|1=int x = 888;}} | ||
|- | |- | ||
| |
|Assign a value 888 to a variable ''x'' || <code>x:=888;</code> || {{cpp|1=x = 888;}} | ||
|- | |- | ||
| |
|Compare two values || <code>'''if''' x = 888 '''then''' ... '''fi'''</code> || {{cpp|1=if (x == 888) { ... } }} | ||
|- | |- | ||
|Allocate a variable from the '''heap''' || < |
|Allocate a variable from the '''heap''' || <code>'''ref''' '''int''' x = '''heap''' '''int''';</code><br>or simply:<br><code>'''heap''' '''int''' x;</code> || {{cpp|1=int* x = new int;}} | ||
|- | |- | ||
|Compare address of two pointers || < |
|Compare address of two pointers || <code>'''ref''' '''int''' x, y;</code><br><code>'''if''' x :=: y '''then''' ... '''fi'''</code> || {{cpp|1=int* x; int* y;}}<br> | ||
{{cpp|1=if (x == y) { ... } }} | {{cpp|1=if (x == y) { ... } }} | ||
|- | |- | ||
|Compare value referenced by two pointers || < |
|Compare value referenced by two pointers || <code>'''ref''' '''int''' x, y;</code><br><code>'''if''' x = y '''then''' ... '''fi'''</code> || {{cpp|1=int* x; int* y;}}<br> | ||
{{cpp|1=if (*x == *y) { ... } }} | {{cpp|1=if (*x == *y) { ... } }} | ||
|- | |- | ||
|Name a new type || < |
|Name a new type || <code>'''mode''' '''longreal''' = '''long''' '''real''';</code> || {{cpp|1=typedef double longreal;}}<br>or (as of C++11):<br>{{cpp|1=using longreal = double;}} | ||
|- | |- | ||
|Name a new record type || < |
|Name a new record type || <code>'''mode''' '''cust''' = '''struct'''('''string''' name, address);</code> || {{cpp|1=struct cust { std::string name, address; }; }} | ||
|- | |- | ||
|Name a new union type || < |
|Name a new union type || <code>'''mode''' '''taggedu''' = '''union'''('''string''' s, '''real''' r);</code> || {{cpp|1=union u { std::string s; float f; }; }} | ||
|- | |- | ||
|Name a procedure or function || < |
|Name a procedure or function || <code>'''proc''' f = ('''real''' x) '''real''': ( code; result );</code> || {{cpp|1=float f(float x) { code; return result; } }} | ||
|- | |- | ||
|Procedure default parameters|| < |
|Procedure default parameters|| <code>'''proc''' p = ('''union''' ('''real''', '''void''') in x)'''void''': </code> | ||
( '''real''' x = (in x|('''real''' x):x|888); code ); |
<code>( '''real''' x = (in x|('''real''' x):x|888); code );</code> | ||
| {{cpp|1=void p(float x=888) { code; } }} | | {{cpp|1=void p(float x=888) { code; } }} | ||
|- | |- | ||
|Name a new operator || '''op''' ↑ = ('''real''' x,y) '''real''': x**y; || {{n/a}} | |Name a new operator || <code>'''op''' ↑ = ('''real''' x,y) '''real''': x**y;</code> || {{n/a}} | ||
|- | |- | ||
|Set priority on a new operator || '''prio''' ↑ = 9; || {{n/a}} | |Set priority on a new operator || <code>'''prio''' ↑ = 9;</code> || {{n/a}} | ||
|- | |- | ||
| |
|Chain variables assignment || <code>a:=b:=c:=d;</code> || {{cpp|1=a = b = c = d;}} | ||
|- | |- | ||
|Displacement operator - ] only || |
|Displacement operator - ] only || <code>a:=:=b:=:=c:=:=d;</code> || {{cpp|1=a = b; b = c; c = d;}} | ||
|- | |- | ||
| Append "substr" to a variable ''str'' || |
| Append "substr" to a variable ''str'' || <code>str +:= "substr";</code> || {{cpp|1=str += "substr";}} | ||
|- | |- | ||
| Prefix "substr" to a variable ''str'' || |
| Prefix "substr" to a variable ''str'' || <code>"substr" +=: str;</code> || {{cpp|1=str = "substr" + str;}} | ||
|- | |- | ||
|} | |} | ||
Line 82: | Line 82: | ||
'''union'''('''int''', '''char''') x:=666; | '''union'''('''int''', '''char''') x:=666; | ||
printf(($3d l$, (x|('''int''' i):i) )) | printf(($3d l$, (x|('''int''' i):i) )) | ||
''' |
'''C++ example:''' | ||
< |
<syntaxhighlight lang="cpp"> | ||
union { int i; char c; } x = { 666 }; | union { int i; char c; } x = { 666 }; | ||
std::cout << x.i << std::endl; | std::cout << x.i << std::endl; | ||
</syntaxhighlight> | |||
</source> | |||
The net effect of "type-tagging" is that Algol68's strong typing | The net effect of "type-tagging" is that Algol68's strong typing | ||
"half" encroaches into the <code>'''union'''</code>. | "half" encroaches into the <code>'''union'''</code>. | ||
Line 99: | Line 99: | ||
This has the similar effect as the following C++ code: | This has the similar effect as the following C++ code: | ||
< |
<syntaxhighlight lang="cpp"> | ||
const int max=99; | const int max=99; | ||
typedef struct { | typedef struct { | ||
double a, b, c; short i, j, k; float& r; | double a, b, c; short i, j, k; float& r; | ||
} newtype; | } newtype; | ||
</syntaxhighlight> | |||
</source> | |||
Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities. | Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities. | ||
== External |
== External links == | ||
* - ] - June 1977. | * - ] - June 1977. | ||
* - Apr 2004 - retrieved May 10, 2007 | * - Apr 2004 - retrieved May 10, 2007 | ||
* - Apr 2004 - retrieved May 10, 2007 | * - Apr 2004 - retrieved May 10, 2007 | ||
* - Apr 2004 - retrieved May 10, 2007 | * - Apr 2004 - retrieved May 10, 2007 | ||
* - Apr 2004 - retrieved May 10, 2007 | * - Apr 2004 - retrieved May 10, 2007 | ||
* - Michael Walker - February 21, 2000 - retrieved December 21 2015 | |||
{{C++ programming language}} | |||
{{DEFAULTSORT:ALGOL 68 and C comparison}} | {{DEFAULTSORT:ALGOL 68 and C comparison}} | ||
] | ] | ||
] | ] | ||
] | ] |
Latest revision as of 22:05, 8 January 2024
This article includes a list of references, related reading, or external links, but its sources remain unclear because it lacks inline citations. Please help improve this article by introducing more precise citations. (June 2013) (Learn how and when to remove this message) |
C++ doesn't have:
- PROC – first class nested functions (emulation due to local definitions of class types, which could be functors; also, C++11 has lambda functions),
- OP and PRIO – definable operator symbols and priorities,
- garbage collection (could be emulated with help of smart pointers),
- use before define,
- formatted transput using complex formatting declarations,
- := – assignment operation symbol (to avoid confusion with equal sign),
- array (and slice operations on them, but in layered libraries),
- automatic UNIONs,
- CASE expressions,
- nonlocal GOTO
- intuitive declaration syntax due to its origin from C.
ALGOL 68 doesn't have:
- public/private struct member access protection,
- overloaded procedures (in contrast to operators),
- explicit memory deallocation,
- forward declarations (use before definition is allowed)
- textual preprocessing (e.g. macros),
- distinct reference and pointer types,
- comment lines (only bracketed comments),
- struct inheritance, struct member functions, virtual functions.
- destructors, exceptions, templates, namespaces, structured loop exits
Comparison of the assignment and equality operators
Intent | ALGOL 68 | C++ |
---|---|---|
Define a constant | int x=888; |
const int x = 888;
|
Initialise a variable | int x:=888; |
int x = 888;
|
Assign a value 888 to a variable x | x:=888; |
x = 888;
|
Compare two values | if x = 888 then ... fi |
if (x == 888) { ... }
|
Allocate a variable from the heap | ref int x = heap int; or simply: heap int x; |
int* x = new int;
|
Compare address of two pointers | ref int x, y; if x :=: y then ... fi |
int* x; int* y;
|
Compare value referenced by two pointers | ref int x, y; if x = y then ... fi |
int* x; int* y;
|
Name a new type | mode longreal = long real; |
typedef double longreal; or (as of C++11): using longreal = double;
|
Name a new record type | mode cust = struct(string name, address); |
struct cust { std::string name, address; };
|
Name a new union type | mode taggedu = union(string s, real r); |
union u { std::string s; float f; };
|
Name a procedure or function | proc f = (real x) real: ( code; result ); |
float f(float x) { code; return result; }
|
Procedure default parameters | proc p = (union (real, void) in x)void:
|
void p(float x=888) { code; }
|
Name a new operator | op ↑ = (real x,y) real: x**y; |
— |
Set priority on a new operator | prio ↑ = 9; |
— |
Chain variables assignment | a:=b:=c:=d; |
a = b = c = d;
|
Displacement operator - ALGOL 68C only | a:=:=b:=:=c:=:=d; |
a = b; b = c; c = d;
|
Append "substr" to a variable str | str +:= "substr"; |
str += "substr";
|
Prefix "substr" to a variable str | "substr" +=: str; |
str = "substr" + str;
|
Code Examples
Union declaration and use
Assigning values into an A68 union
variable is automatic,
the type is "tagged" to the variable, but pulling the value back out is
syntactically awkward as a conformity-clause is required.
ALGOL 68 example:
union(int, char) x:=666; printf(($3d l$, (x|(int i):i) ))
C++ example:
union { int i; char c; } x = { 666 }; std::cout << x.i << std::endl;
The net effect of "type-tagging" is that Algol68's strong typing
"half" encroaches into the union
.
Mode declaration
A new mode (type) may be declared using a mode
declaration:
int max=99; mode newtype = struct ( long real a, b, c, short int i, j, k, ref real r );
This has the similar effect as the following C++ code:
const int max=99; typedef struct { double a, b, c; short i, j, k; float& r; } newtype;
Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities.
External links
- A comparison of PASCAL and ALGOL 68 - Andrew S. Tanenbaum - June 1977.
- Orthogonal language design - Apr 2004 - retrieved May 10, 2007
- How Solve the Dangling Else? - Apr 2004 - retrieved May 10, 2007
- A comparison of Pascal, C, C++ and Algol68: Types, cont Type system, Type checking, Type safety, Type conversion, Primitive types, Aggregate types: arrays - Apr 2004 - retrieved May 10, 2007
- Arrays in Algol68 - Apr 2004 - retrieved May 10, 2007
- A Comparison of Arrays in ALGOL 68 and BLISS - Michael Walker - February 21, 2000 - retrieved December 21 2015
C++ | |
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Features | |
Standard Library | |
Ideas | |
Compilers | |
IDEs | |
Superset languages | |
Dialects | |
Relative to other languages | |
Designer | |
Category |