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{{Use dmy dates|date=August 2015}}
{{Infobox video game
| collapsible =
| state =
| image = Agar.io logo.png
| caption = Official Agar.io Logo
| title = Agar.io
| developer = Matheus Valadares
| publisher = ] (mobile)
| platforms = ], ], ], ], ], ]
| released = '''Browser'''<br>28 April 2015<ref>{{cite web|last1=Irmak|first1=Şafak|title=İnternetin Yeni Çılgınlığı: Agar.io|url=http://www.webtekno.com/oyun/internetin-yeni-cilginligi-agar-io-h7483.html|website=Webtekno|language=Turkish}}</ref><br>'''Android, iOS'''<br>8 July 2015
| genre = ], ]
| modes = ]
}}

'''''Agar.io''''' is a ] ] developed by Matheus Valadares.<ref name="lemonde">{{cite web|title=Comment battre vos collègues au jeu en ligne Agar.io|url=http://www.lemonde.fr/pixels/article/2015/08/03/comment-battre-vos-collegues-au-jeu-en-ligne-agar-io_4709759_4408996.html|website=Le Monde|language=French}}</ref><ref>{{cite web|title=Agar.io, le nouveau jeu phénomène sur iPhone/iPad et Android|url=http://www.pockett.net/n27164_iPhone_Agar_io_le_nouveau_jeu_phenomene_sur_iPhone_iPad_et_Android|website=Pockett.net|language=French|accessdate=7 August 2015}}</ref> Players control a cell in a map representing a ]; the goal is to gain as much mass as possible by swallowing smaller cells without being swallowed by bigger ones.<ref name="engadget">{{cite web|last1=Fingas|first1=Jon|title=Agar.io brings massively multiplayer games to the petri dish|url=http://www.engadget.com/2015/06/01/agar-io/|website=Engadget|accessdate=16 June 2015}}</ref> The name ''Agar.io'' comes from the substance ], used to culture bacteria.<ref name="touchvision">{{cite web | url=http://touchvision.com/video/105307 | title=Agar.io' is your new favorite bored-at-work game: Hardcore Casual game reviews | work=TouchVision | accessdate=10 August 2015 | author=Eordogh, Fruzsina}}</ref>

The game was initially advertised on ] on 28 April 2015 as a ]. It quickly became popular largely due to ] on social media, most notably ] and ].<ref name="unocero">{{cite web|last1=Matuk|first1=Pablo|title=Agar.io, el nuevo y sencillo juego de moda|url=https://www.unocero.com/2015/07/31/agar-io-el-nuevo-y-sencillo-juego-de-moda/|website=Unocero|accessdate=7 August 2015|language=Spanish}}</ref> On 3 May 2015, ''Agar.io'' entered ] with Valadares planning to add features unavailable in the browser {{Nowrap|version.<ref>{{cite web|title=Agar.io: a guide to the hit game&nbsp;– and the best tips to win|url=http://www.theweek.co.uk/64437/agario-what-is-the-hit-game-and-what-are-the-best-tips-to-win|publisher=]|accessdate=8 August 2015}}</ref>}} It was approved by the community for listing on ].<ref name="steamgreenlight">{{cite web|title = Steam Greenlight: Agar.io|url = http://steamcommunity.com/sharedfiles/filedetails/?id=436491794&searchtext=agar.io|website = ]|accessdate = 16 June 2015}}</ref> ] published an ] and ] version on 8 July 2015.<ref name="conquer">{{cite web|title=How Agari.io conquered the App Store, without spending a penny|url=http://www.pocketgamer.co.uk/r/iPad/Agario/news.asp?c=66717|website=Pocket Gamer|accessdate=6 August 2015}}</ref><ref>{{cite web|title=About Agar.io|url=http://ca.ign.com/games/agar-io/iphone-20040153|publisher=]|accessdate=8 August 2015}}</ref>

''Agar.io'' was released to a positive critical reception. Many praised the game's browser and mobile versions for its simplicity, competition, and mechanics, but some critics disliked its repetitiveness. The mobile versions received criticism for its controls, which were described as unwieldy. It was compared to '']'' and ] of ].

''Agar.io'' was quickly successful upon release; the agar.io website (for the browser version) was ranked by ] as one of the 1,000 most visited websites,<ref>{{cite web|title=agar.io Site Overview|url=http://www.alexa.com/siteinfo/agar.io|website=Alexa Internet|archiveurl=http://www.webcitation.org/6b7qezt0q|archivedate=August 28, 2015|dead-url=no}}</ref> and the mobile versions were downloaded more than ten million times during its first week.

== Gameplay ==
] ]]
The objective of ''Agar.io'' is to grow a cell, a circular player-controlled object, by swallowing both pellets and smaller cells without being swallowed by larger cells. It can be played in a FFA or between teams.<ref name="theweek">{{cite web|title=Agar.io: a guide to the hit game&nbsp;– and the best tips to win|url=http://www.theweek.co.uk/64437/agario-what-is-the-hit-game-and-what-are-the-best-tips-to-win|website=The Week|accessdate=5 August 2015}}</ref> The goal of the game is to obtain the largest cell ; players restart when all of their cells are swallowed. In FFA players are allowed to change their cells apperance with different words or phrases.<ref name="turkeypolitics">{{cite web|last1=Grayson|first1=Nathan|title=A Game That's Become A Political Battleground|url=http://kotaku.com/a-game-thats-become-a-political-battleground-1707084641|website=Kotaku (America)|accessdate=13 July 2015}}</ref>

''Agar.io'' contains three entities: pellets, cells and viruses:
*'''Pellets''', or food,<ref name="changelog">{{cite web|title=Changelog|url=http://agar.io/changelog.txt|website=agar.io|accessdate=26 August 2015}}</ref> are randomly scattered among the map. When swallowed, they slightly increase a cell's mass.
*'''Cells''' are controlled by every player. Only opponent cells that are smaller can be swallowed; they can be swallowed directly, or by splitting, as described below. Cells move slower with heavier mass<ref name="pcgamer">{{cite web|last1=Livingston|first1=Christopher|title=Agario: the dot-gobbling browser game that's a hit on Twitch|url=http://www.pcgamer.com/agario-the-dot-gobbling-browser-game-thats-a-hit-on-twitch/|website=PC Gamer|accessdate=6 August 2015}}</ref> and gradually lose mass over time.<ref name="lemonde" />
*'''Viruses''' split larger cells into many pieces. Smaller cells can hide behind them for protection against larger cells. They can be fed to create another virus launched at a direction the player chooses.<ref name="lemonde" />

Players can split a part of their cell, flinging one of the divided cells at the direction of the cursor. This can be used as a ranged attack to swallow other cells, to escape from a difficult situation, or to move more quickly around the map.<ref name="theweek" /> Split cells eventually merge into one. Players can also release a small fraction of their mass to grow other cells or to feed viruses, which splits them when done several times.<ref name="lemonde" />

== Development ==

''Agar.io'' was first announced on ] on 28 April 2015 by Matheus Valadares, a Brazilian developer who was 19 years old at the time. The initial development was simple; it only spanned a few days. The game client was written in ] and the game server was written in ]. Valadares continued updating and adding new features to the game, such as an ] and an "experimental" gamemode for testing experimental features.<ref name="changelog" />

On 3 May 2015, ''Agar.io'' entered ] with Valadares planning to release a ] version of the game for download. He planned to add more features to the game, including additional gamemodes, custom styling, and an account system. It was quickly approved by the community for listing on ].<ref name="steamgreenlight" />

On 8 July 2015, a mobile version of ''Agar.io'' for iOS and Android was published by ]. Sergio Varanda, head of mobile at Miniclip, explained that the main goal of the mobile version was to "recreate the gaming experience players already knew and loved on web", citing the challenges with recreating the experience with touchscreen controls. Miniclip planned to frequently update the game, with Varanda saying that new features often come from feedback from ] on social networks.<ref>{{cite web|last1=Gordon|first1=Scott|title=Agar.io: can the Play Store’s top game continue to grow?|url=https://www.androidpit.com/agario-interview-will-the-play-store-s-top-game-eat-the-world|website=AndroidPit|accessdate=26 August 2015}}</ref>

== Reception ==
''Agar.io'' was released to a positive critical reception. Jon Fingas of ] described the game as "a good abstraction of the fierce survival-of-the-fittest competition that you sometimes see on the microscopic level."<ref name="engadget" /> The Yorkshire Standard called it "extremely addicting", but criticized it for being somewhat repetitive and frustrating.<ref>{{cite web|title=Agar.io: The game where eating balls is fun|url=http://www.yorkshirestandard.co.uk/whatson/games/agar-io-the-game-where-eating-balls-is-fun-12303/|publisher=The Yorkshire Standard|date=1 June 2015}}</ref> Brett Makedonski of Destructoid said that "it felt so good to eat a guy".<ref>{{cite web|last1=Devore|first1=Jordan|title=We can't stop playing the hilarious multiplayer web game Agar.io|url=http://www.destructoid.com/we-can-t-stop-playing-the-hilarious-multiplayer-web-game-agar-io-291216.phtml|publisher=Destructoid|date=29 April 2015}}</ref>

The mobile versions received the same positive reception, but critics disliked their controls. Chris Carter of Toucharcade praised its simplicity, strategic element, and "personality", but criticized it for becoming hard to control at larger masses.<ref>{{cite web|last1=Carter|first1=Chris|title='Agar.io' Review&nbsp;– The Amoeba Boys (and Girls)|url=http://toucharcade.com/2015/07/28/agario-review/|website=Toucharcade|accessdate=10 August 2015}}</ref> Glen Fox of ] praised it for its strategic element and called it "addictive", but criticized the controls as "floaty".<ref>{{cite web|last1=Fox|first1=Glen|title=Agar.io review|url=http://www.pocketgamer.co.uk/r/Android/Agario/review.asp?c=66459|website=]|publisher=Steel Media}}</ref> Steve Wollaston of the ] praised the graphics as "wonderfully weird", saying it "looks like it has just been thrown together by a seven-year-old in their bedroom with an iPad and some crayons."<ref>{{cite news|last1=Wollaston|first1=Steve|title=Games|url=http://www.highbeam.com/doc/1G1-421389615.html|accessdate=23 August 2015|work=]|via=]|subscription=yes}}</ref>

''Agar.io'' quickly became popular upon release, largely because it was frequently propagated through social media and broadcast on ]<ref name="pcgamer" /> and ].<ref name="unocero" /> Published by ], the mobile versions of the game became popular relatively quickly, garnering over ten million downloads in the first week since release.<ref name="conquer" />

=== Politics ===
During the campaigns of the ], ''Agar.io'' was used in ] for political reasons; many players were naming their cells after Turkish political parties and references, with alliances formed between players with similar political views, fighting against other players with opposing views.<ref>{{cite web|title=Web game becomes latest battlefield in Turkish politics|url=http://www.hurriyetdailynews.com/web-game-becomes-latest-battlefield-in-turkish-politics.aspx?pageID=238&nID=83041&NewsCatID=338|website=Hurriyet Daily News|accessdate=10 August 2015}}</ref> Some political parties have used ''Agar.io'' in campaign posters as a symbol of support.<ref name="turkeypolitics" />

== References ==
{{Reflist|2}}

== External links ==
<!-- Please see WP:ELNO before adding any more links -->

* {{Official website|http://agar.io/}}

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Revision as of 11:33, 12 September 2015

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