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Children of the Sun (role-playing game): Difference between revisions

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'''Children of the sun''' is a ] created by the now defunct ], Inc. in 2002. Built using the original setting of ], an island of giant, supernaturally tough trees, it was part of a generation of ] settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns. '''Children of the sun''' is a ] created by the now defunct ], Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of ] settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns.


==External links== ==External links==
* (Official site) * (Official site)


] ]

Revision as of 02:34, 25 November 2004

Children of the sun is a role-playing game created by the now defunct Misguided Games, Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late nineties. Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns.

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