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Revision as of 22:02, 4 March 2007 editMel Etitis (talk | contribs)60,375 edits moved dieselpunk material to Steampunk← Previous edit Revision as of 14:12, 24 August 2007 edit undoAgamemnon2 (talk | contribs)Extended confirmed users, Pending changes reviewers6,654 edits +imgNext edit →
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Revision as of 14:12, 24 August 2007

Children of the Sun
DesignersDan Ross, Joe Carl, Lewis Pollak
PublishersMisguided Games
Publication2002
GenresDieselpunk (Steampunk)
SystemsToken System

Children of the Sun is a role-playing game created by the now defunct Misguided Games, Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of steampunk settings that appeared beginning in the late nineties (although the creator characterized the game as "dieselpunk"). Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.

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