Revision as of 19:14, 17 May 2013 edit67.204.196.17 (talk) Removed a red link← Previous edit |
Revision as of 19:18, 17 May 2013 edit undo67.204.196.17 (talk) Removed some red linksNext edit → |
Line 22: |
Line 22: |
|
== Software == |
|
== Software == |
|
|
|
|
|
There are several pieces of software available, but most Game Boy musicians use ], ], ] Pro Performer or ] Music Tech. Other software includes Carillon Editor, Music Box, ], the ], and others. |
|
There are several pieces of software available, but most Game Boy musicians use ], Little Sound DJ, ] Pro Performer or ] Music Tech. Other software includes Carillon Editor, Music Box, ], the ], and others. |
|
|
|
|
|
] was programmed by Oliver Wittchow, a ] art student. The user interface is minimal and quite different from "normal" musical user interfaces. Little Sound DJ was programmed by Johan Kotlinski, who lives in ]. Little Sound DJ is a type of four-track ]. |
|
] was programmed by Oliver Wittchow, a ] art student. The user interface is minimal and quite different from "normal" musical user interfaces. Little Sound DJ was programmed by Johan Kotlinski, who lives in ]. Little Sound DJ is a type of four-track ]. |
Line 29: |
Line 29: |
|
|
|
|
|
* In 1997, Oliver Wittchow and Sebastian Burdach started to work on programming music applications for the Game Boy. During three nights, Sebastian Burdach wrote a very simple ] in Game Boy ], probably the very first sequencer for the Game Boy, which allows the user to edit loops in real time. |
|
* In 1997, Oliver Wittchow and Sebastian Burdach started to work on programming music applications for the Game Boy. During three nights, Sebastian Burdach wrote a very simple ] in Game Boy ], probably the very first sequencer for the Game Boy, which allows the user to edit loops in real time. |
|
* In 1998, the ] was released (in Japan under the name "Pocket Camera"). Besides the ability to take photos, the camera also incorporates some games. One of these will lead the player to the dj game, a sequencer known as "]". |
|
* In 1998, the ] was released (in Japan under the name "Pocket Camera"). Besides the ability to take photos, the camera also incorporates some games. One of these will lead the player to the dj game, a sequencer known as "Trippy-H". |
|
* In 1998, Oliver Wittchow switched to programming the Game Boy in ]. He performed for the first time with his newly written program "Nanoloop" at the "Liquid Sky Club", ], at a ] contest, which he won. He recorded a 7" ], which was released 1999 on the xxc3 label.<ref>{{cite web|url=http://www.discogs.com/release/74144 |title=Nanoloop - 01 (7") |publisher=Discogs |date= |accessdate=2009-01-02}}</ref> |
|
* In 1998, Oliver Wittchow switched to programming the Game Boy in ]. He performed for the first time with his newly written program "Nanoloop" at the "Liquid Sky Club", ], at a ] contest, which he won. He recorded a 7" ], which was released 1999 on the xxc3 label.<ref>{{cite web|url=http://www.discogs.com/release/74144 |title=Nanoloop - 01 (7") |publisher=Discogs |date= |accessdate=2009-01-02}}</ref> |
|
* In 1999, ] released under the project name "Nintendo Teenage Robots" an album titled "]". The music consisted solely of Game Boy sounds, made with the dj program of the Game Boy Camera. Later Alec Empire also used Nanoloop live on stage. |
|
* In 1999, ] released under the project name "Nintendo Teenage Robots" an album titled "]". The music consisted solely of Game Boy sounds, made with the dj program of the Game Boy Camera. Later Alec Empire also used Nanoloop live on stage. |
Line 40: |
Line 40: |
|
* In 2002, Jester Interactive created Pocket Music for the Game Boy Color and Game Boy Advance which was published by Rage. They are Sample based ]s and the Game Boy Advance version has a mild dub of ]'s single "My Name Is." |
|
* In 2002, Jester Interactive created Pocket Music for the Game Boy Color and Game Boy Advance which was published by Rage. They are Sample based ]s and the Game Boy Advance version has a mild dub of ]'s single "My Name Is." |
|
* In 2002, the now defunct label "Disco Bruit" released the various artists compilation "Nanoloop 1.0". Several in the ] scene established artists (like ], ], ], etc.) were given nanoloops.<ref>{{cite web|url=http://www.discogs.com/release/24221 |title=Various - Nanoloop 1.0 (CD) |publisher=Discogs |date= |accessdate=2009-01-02}}</ref> Supposedly also ] was to contribute, but somehow it didn't happen.<ref>{{cite web|url=http://www.aphextwin.nu/news/99678021285867.shtml |title=Aphex Twin creates Game Boy music? |publisher=The Aphex Twin Community |date= |accessdate=2009-01-02}}</ref> |
|
* In 2002, the now defunct label "Disco Bruit" released the various artists compilation "Nanoloop 1.0". Several in the ] scene established artists (like ], ], ], etc.) were given nanoloops.<ref>{{cite web|url=http://www.discogs.com/release/24221 |title=Various - Nanoloop 1.0 (CD) |publisher=Discogs |date= |accessdate=2009-01-02}}</ref> Supposedly also ] was to contribute, but somehow it didn't happen.<ref>{{cite web|url=http://www.aphextwin.nu/news/99678021285867.shtml |title=Aphex Twin creates Game Boy music? |publisher=The Aphex Twin Community |date= |accessdate=2009-01-02}}</ref> |
|
* In 2003, the CD "Boy Playground" was released on the Relax Beat label.<ref>{{cite web|url=http://www.relaxbeat.net/index.php?/store/ |title=Boy Playground - An introduction to Game Boy Chip music |publisher=Relaxbeat.net |date= |accessdate=2009-01-02}}</ref> Most of the tracks were created using the program ] and the record was gathering the best Game Boy musicians worldwide (Johan Kotlinski, Bit Shifter, Covox, Lo-Bat, Mark DeNardo, Tobiah, The Hardliner, ], Nim, Handheld, Bud Melvin, Adlib Sinner Forks, Dilemma, Keichi Hirao, Puss, Teamtendo). |
|
* In 2003, the CD "Boy Playground" was released on the Relax Beat label.<ref>{{cite web|url=http://www.relaxbeat.net/index.php?/store/ |title=Boy Playground - An introduction to Game Boy Chip music |publisher=Relaxbeat.net |date= |accessdate=2009-01-02}}</ref> Most of the tracks were created using the program Little Sound DJ and the record was gathering the best Game Boy musicians worldwide (Johan Kotlinski, Bit Shifter, Covox, Lo-Bat, Mark DeNardo, Tobiah, The Hardliner, ], Nim, Handheld, Bud Melvin, Adlib Sinner Forks, Dilemma, Keichi Hirao, Puss, Teamtendo). |
|
* In 2003, ] (of ] fame) was collaborating with Relax Beat producers Jacques Fantino and Thierry Criscione who initiated him to Chip music during the studio sessions. After listening to the first Game Boy track, Malcolm McLaren’s comment was : "It sounds ugly... but this music is so beautiful !". Malcolm McLaren was so excited to discover this new genre that he proposed to write a promotional article in Wired for the release of the CD "Boy Playground". He wrote an article in ] magazine, claiming Game Boy music (or 8-bit music, or chiptunes in general) to be the new ].<ref>{{cite journal|first=Malcolm |last=McLaren |url=http://www.wired.com/wired/archive/11.11/mclaren.html |title=8-Bit Punk |publisher=Wired |month=November |year=2003 |issue=11.11 |accessdate=2009-01-02}}</ref> This article was very controversial, and McLaren's effort to create a hype around the new "8-bit punk" was not welcome by very many chipmusicians, and resulted in an open letter by chipmusician gwEm (Gareth Morris).<ref>{{cite web|author=gwEm |url=http://micromusic.net/public_letter_gwEm.html |title=Open Letter to Malcolm McLaren |publisher=micromusic.net |date= |accessdate=2009-01-02}}</ref> McLaren did arrange a "Fashion Beast" party in Florence, Italy, in 2004. Chinese girl group "Wild Strawberries", and Game Boy musicians Covox and Lo-bat were playing.<ref>{{cite web|first=Malcolm |last=McLaren |url=http://hustlerofculture.typepad.com/me_we/2004/01/malcolm_mclaren.html |title=hustler of culture: malcolm mclaren's fashion beast |publisher=Hustlerofculture.typepad.com |date=8 January 2004 |accessdate=2009-01-02}}</ref> Lately it has become a bit silent around McLaren's "8-bit punk". In 2005 he designed clothing for kids, seemingly inspired by 8-bit aesthetics.<ref>{{cite web|url=http://futuristicky.com/2005/12/265/ |title=Futuristicky: December 2005 |publisher=Futuristicky.com |date=2005-12-23 |accessdate=2009-01-02}}</ref> |
|
* In 2003, ] (of ] fame) was collaborating with Relax Beat producers Jacques Fantino and Thierry Criscione who initiated him to Chip music during the studio sessions. After listening to the first Game Boy track, Malcolm McLaren’s comment was : "It sounds ugly... but this music is so beautiful !". Malcolm McLaren was so excited to discover this new genre that he proposed to write a promotional article in Wired for the release of the CD "Boy Playground". He wrote an article in ] magazine, claiming Game Boy music (or 8-bit music, or chiptunes in general) to be the new ].<ref>{{cite journal|first=Malcolm |last=McLaren |url=http://www.wired.com/wired/archive/11.11/mclaren.html |title=8-Bit Punk |publisher=Wired |month=November |year=2003 |issue=11.11 |accessdate=2009-01-02}}</ref> This article was very controversial, and McLaren's effort to create a hype around the new "8-bit punk" was not welcome by very many chipmusicians, and resulted in an open letter by chipmusician gwEm (Gareth Morris).<ref>{{cite web|author=gwEm |url=http://micromusic.net/public_letter_gwEm.html |title=Open Letter to Malcolm McLaren |publisher=micromusic.net |date= |accessdate=2009-01-02}}</ref> McLaren did arrange a "Fashion Beast" party in Florence, Italy, in 2004. Chinese girl group "Wild Strawberries", and Game Boy musicians Covox and Lo-bat were playing.<ref>{{cite web|first=Malcolm |last=McLaren |url=http://hustlerofculture.typepad.com/me_we/2004/01/malcolm_mclaren.html |title=hustler of culture: malcolm mclaren's fashion beast |publisher=Hustlerofculture.typepad.com |date=8 January 2004 |accessdate=2009-01-02}}</ref> Lately it has become a bit silent around McLaren's "8-bit punk". In 2005 he designed clothing for kids, seemingly inspired by 8-bit aesthetics.<ref>{{cite web|url=http://futuristicky.com/2005/12/265/ |title=Futuristicky: December 2005 |publisher=Futuristicky.com |date=2005-12-23 |accessdate=2009-01-02}}</ref> |
|
* In 2005 ] played their songs "Bombs Away" & "Gameboy Rocker" off an old ] using ] on G4's Attack of the Show live broadcast Episode #5058. |
|
* In 2005 ] played their songs "Bombs Away" & "Gameboy Rocker" off an old ] using LSDJ on G4's Attack of the Show live broadcast Episode #5058. |
|
* In 2006, the CD "Glitter & Bleep : Joystick Pop" was produced by the Relax Beat label.<ref>{{cite web|url=http://www.relaxbeat.net/index.php?/store/ |title=GLITTER & BLEEP - Joystick Pop |publisher=Relaxbeat.net |date= |accessdate=2009-01-02}}</ref> It features original songs by the greatest talents of the European 8-bit scene. Besides Game Boys also various other 8-bit consoles were used. |
|
* In 2006, the CD "Glitter & Bleep : Joystick Pop" was produced by the Relax Beat label.<ref>{{cite web|url=http://www.relaxbeat.net/index.php?/store/ |title=GLITTER & BLEEP - Joystick Pop |publisher=Relaxbeat.net |date= |accessdate=2009-01-02}}</ref> It features original songs by the greatest talents of the European 8-bit scene. Besides Game Boys also various other 8-bit consoles were used. |
|
* In 2007, the cd "]" was released on the ] label. It features cover versions of ] songs by several prominent chiptune artists. Besides Game Boys also various other 8-bit consoles were used. |
|
* In 2007, the cd "]" was released on the ] label. It features cover versions of ] songs by several prominent chiptune artists. Besides Game Boys also various other 8-bit consoles were used. |
|
* The Game Boy music scene is quite small and spread around the world, with musicians creating music in a wide range of styles. Several major signed artists have also been known to use LSDJ and Nanoloop. |
|
* The Game Boy music scene is quite small and spread around the world, with musicians creating music in a wide range of styles. Several major signed artists have also been known to use LSDJ and Nanoloop. |
|
* In late 2007 ] designed music software such as ]<ref>, ] Published July 4, 2007.</ref> for the Nintendo ] which turns the ] into real time synthesizer, whereby the user can design the sound and play notes by using the keys. |
|
* In late 2007 ] designed music software such as Music Tech<ref>, ] Published July 4, 2007.</ref> for the Nintendo ] which turns the ] into real time synthesizer, whereby the user can design the sound and play notes by using the keys. |
|
* In 2008 the ] designed ]<ref>, '']''. Published March 24, 2008.</ref> for the Nintendo ] and ] which was an upgraded version of the Music Tech for ]. |
|
* In 2008 the ] designed Pro Performer<ref>, '']''. Published March 24, 2008.</ref> for the Nintendo ] and ] which was an upgraded version of the Music Tech for ]. |
|
* April 15, 2009 Pixelh8 released Pixelh8 Music Tech V2.0, Pro Performer, Drum Tech and Death Ray software free for download<ref>, '']''. Published April 15, 2009.</ref> from his official website.<ref>, '']''. Published April 15, 2009.</ref> |
|
* April 15, 2009 Pixelh8 released Pixelh8 Music Tech V2.0, Pro Performer, Drum Tech and Death Ray software free for download<ref>, '']''. Published April 15, 2009.</ref> from his official website.<ref>, '']''. Published April 15, 2009.</ref> |
|
* In April 2009, ] released "]: A Chiptune Odyssey" loop and sample Library. The library contains music loops and samples made by the band using various vintage computers and video game consoles, including the original ] ]. |
|
* In April 2009, ] released "]: A Chiptune Odyssey" loop and sample Library. The library contains music loops and samples made by the band using various vintage computers and video game consoles, including the original ] ]. |
Line 65: |
Line 65: |
|
* ] |
|
* ] |
|
* ] |
|
* ] |
|
* ] |
|
* Chipzel |
|
|
|
|
|
== References == |
|
== References == |