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Revision as of 01:28, 11 July 2006

Children of the Sun
DesignersDan Ross, Joe Carl, Lewis Pollak
PublishersMisguided Games
Publication2002
GenresDieselpunk, Steampunk
SystemsToken System

Children of the Sun is a role-playing game created by the now defunct Misguided Games, Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of steampunk settings that appeared beginning in the late nineties (although the creator characterized the game as "dieselpunk"). Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and interrupt other character's turns.

Dieselpunk

Dieselpunk is a neologism coined by game designers Lewis Pollak and Dan Ross for CotS which describes a fantasy society with an industrial level of development, informed by cyberpunk sensibilities. Dieselpunk is an alternate history environment in which the most important aspect of society is diesel fuel and the machinery that depends upon it. It has been noted that the distinguishing characteristics of a dieselpunk world as explained by Lewis Pollak: "... a world of grit and oil, dust and mud, also is one in which magic and technology are combined. Dieselpunk is the darker, dirtier side of steampunk."

References

  • Pollak, Lewis; Evolution of Dieselpunk, The; Game Trade Magazine #30 (August 2002)

See also

Steampunk

External links

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