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The TakeOver

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This is an old revision of this page, as edited by Botto (talk | contribs) at 21:22, 15 January 2025 (Expanded to include a summary of the game's development.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Revision as of 21:22, 15 January 2025 by Botto (talk | contribs) (Expanded to include a summary of the game's development.)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) This article is about the video game. For other uses, see Takeover (disambiguation).2019 video game
The TakeOver
Developer(s)Pelikan13
Publisher(s)Pelikan13
Dangen Entertainment
Limited Run Games
Producer(s)Matt McMuscles
Designer(s)Antonis Pelekanos
Writer(s)Matt McMuscles
Platform(s)Windows, MacOS, Nintendo Switch, PlayStation 4
ReleaseNovember 10, 2019 (Windows, MacOS)
June 4, 2020 (Switch)
May 20, 2021 (PlayStation 4)
Genre(s)Beat 'em up
Mode(s)Single-player

The TakeOver is an indie beat 'em up video game developed by Greek developer Pelikan13 (Antonis Pelekanos) and published by Dangen Entertainment. It was released for Windows and MacOS on February 2, 2016 in early access, seeing a full release on November 10, 2019. It was subsequently released for Nintendo Switch on June 4, 2020 and PlayStation 4 on May 20, 2021. The game is a clone of the Streets of Rage series that uses similar gameplay and graphical style, also featuring some music by that series' composer, Yuzo Koshiro. The game received mixed reviews, with some critics bemoaning the writing quality and lack of gameplay polish or online multiplayer, though they agreed it was a worthwhile homage.

Gameplay

The TakeOver is a side-scrolling game with a story told via comic-book-style cutscenes. The game has separate buttons for punching and kicking enemies, which can be chained together into combos, which can be devastating if they are able to be performed without interruption. The game also features minigames such as vehicle driving and jet piloting in a manner resembling After Burner: Climax.

Development

As Greek artist and developer Antonis Pelekanos withdrew from his work on The '90s Arcade Racer, he showcased his first demo for The TakeOver, a beat 'em up heavily inspired by Streets of Rage. Professional YouTuber Matthew Kowalewski, better known as "Matt McMuscles", offered feedback on Steam and began corresponding with Pelekanos. Matt McMuscles would eventually be offered a contributory role as a writer and producer on the project, which he accepted. After Pelekanos completed the brunt of his work on the game, Matt McMuscles wrote and produced the cut scenes, hiring both artists and voice talent, including Kira Buckland, Marc Swint and Curtis Arnott.

Reception

DamienMcFerran of Nintendo Life rated the game positively, saying it was "worth the time and money" compared to Streets of Rage 4. He cited the game's character sprites and lack of online play as downsides, but praised the soundtrack and Yuzo Koshiro's contribution. Matthias Schmid of 4Players also rated it positively, calling it "surprisingly competent". The game was reviewed by Gameplay magazine in 2019.

References

  1. Pfeiffer, Justin (May 20, 2021). "The TakeOver Arrives on PlayStation 4" (Press release). GamePress. Archived from the original on January 14, 2025. Retrieved January 14, 2025.
  2. ^ McFerran, Damien (2020-05-31). "Review: The TakeOver (Switch) - A Worthy Companion Piece To Streets Of Rage 4". Nintendo Life. Retrieved 2025-01-13.
  3. ^ Kaharl, Jonathan (January 29, 2022). "TakeOver, The". Hardcore Gaming 101. Archived from the original on January 29, 2022. Retrieved January 15, 2025.
  4. Mitchell, Keith (November 5, 2015). "Take notice of The TakeOver, you Streets of Rage fans". The Outer Haven. Archived from the original on November 7, 2015. Retrieved January 15, 2025.
  5. Schmid, Matthias (2020-06-22). "The TakeOver (Prügeln & Kämpfen) - Starker Straßenprügler". 4P.de (in German). Retrieved 2025-01-13.
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