Else Heart.Break() | |
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Developer(s) | Erik Svedäng |
Publisher(s) | Erik Svedäng |
Artist(s) | Niklas Åkerblad |
Engine | Unity |
Platform(s) | |
Release | September 24, 2015 |
Genre(s) | Adventure game, Programming game |
Mode(s) | Single-player |
Else Heart.Break() is a programming puzzle video game. It was developed by Erik Svedäng with art by Niklas Åkerblad.
Development
Else Heart.Break() was developed by Swedish developer Erik Svedäng. Development began in 2010 after the release of Blueberry Garden. It was released on Windows, Linux, and Mac OS X on September 24, 2015.
Reception
ReceptionAggregator | Score |
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Metacritic | 79/100 |
Publication | Score |
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Adventure Gamers | |
PC Gamer (US) | 86/100 |
Else Heart.Break() received generally positive reviews from video game critics.
References
- Donnelly, Joe (September 26, 2015). "Up To Code: else Heart.Break() Arrives". Rock, Paper, Shotgun. Retrieved June 5, 2021.
- Priestman, Chris (September 11, 2015). "Make friends and hack reality when Else Heart.Break() drops on September 24th". Kill Screen. Retrieved June 5, 2021.
- ^ "Else Heart.Break() for PC Reviews". Metacritic. Archived from the original on October 9, 2015. Retrieved June 5, 2021.
- Tekaia, Pascal (November 9, 2015). "else Heart.Break()". Adventure Gamers. Retrieved June 5, 2021.
- Kelly, Andy (October 1, 2015). "Else Heart.Break() review". PC Gamer. Retrieved June 5, 2021.
External links
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