European cover art | |
Developer(s) | Distinctive Software |
---|---|
Publisher(s) | |
Composer(s) | Kris Hatlelid Patrick Payne |
Platform(s) | Commodore 64 |
Release | |
Genre(s) | Submarine simulation |
Mode(s) | Single-player |
Power At Sea is a video game developed by Distinctive Software and published by Accolade in 1988 for the Commodore 64.
Gameplay
Power At Sea is a game in which the World War II Battle of Leyte Gulf is simulated, with the Japanese trying to capture the Pacific. The player commands a fleet consisting of a battleship, an aircraft carrier, and a troop ship, and is able to fire naval gun barrages against emplacements in caves and can direct the assault forces to take possession of beachheads.
Reception
In 1988, Dragon gave the game 3 out of 5 stars. A 1991 Computer Gaming World survey of strategy and war games gave it one star out of five, criticizing the game's abridged order of battle and arcade combat.
Reviews
- Computer and Video Games - Apr, 1988
- Zzap! - May, 1988
- The Games Machine - May, 1988
- ASM (Aktueller Software Markt) - Apr, 1988
- ACE (Advanced Computer Entertainment) - May, 1988
- Computer Gaming World - Dec, 1991
- Fire & Movement #76
References
- ^ Power At Sea at GameFAQs
- ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1988). "The Role of Computers". Dragon (138): 70–75.
- Brooks, M. Evan (December 1991). "Computer Strategy and Wargames: The 1900–1950 Epoch / Part II (M-Z) of an Annotated Paiktography". Computer Gaming World. p. 126. Retrieved 18 November 2013.
- https://spotlightongames.com/list/reviews.html
External links
- Power at Sea at Lemon 64
- Power At Sea at Gamebase 64
- Review in Compute!'s Gazette